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Progress Update – Weapon special attacks and support skills

I’m posting a short WIP video today showing some of the new weapon special attacks and support skills. I’m also showing a few QoL changes that are coming in the next content patch. I expect the next content patch to be ready on January 8th.

YouTube™ Video: Progress Update – Weapon special attacks and support skillsViews: 361Showing a few of the new weapon special attacks, support skills, and a few other QoL/Feature updates for the next content patch.

For those of you who have been playing Stellar Tactics, I’m sure you have noticed the two empty slots on the combat tool-bar. Those have always been reserved for weapon special attacks and support skills. These will be available from level 1 and increase in power as you gain skill in the weapon class they are associated with.

Special attacks are zero-AP cost attacks on a global cooldown timer. They provide a number of effects like PBAoE, target-based AE, and burst single target damage. The goal of the attacks is to give you additional options. Save them for a tough fight, or use them any time. The attacks make a big difference to the pace of the game. Also, because NPC’s can use these attacks, you will need to be on your toes making sure your crew’s HP is topped off.

The new support skills give you additional mobility, the ability to charge your shields, reflect damage, and the possibility to taunt enemies off of crew members who need a round to regroup.

In addition to the new support and combat skills, a few QoL updates are coming:

Dedicated crew members – You can now assign dedicated crew members to hacking, salvage, crafting, and repair. That means regardless of who engages these skills, the dedicated crew member will always perform the action and gain the EXP. For repair, it means you no longer need to drag weapons and armor off crew members into general inventory.

Crew member review – You can now review any crew member from the crew manager. This makes it easy to assign perks to any crew member without needing to move them into your ground crew.

Hacking update – You can now enter combination keys when hacking before the cooldown expires. This makes hacking a lot faster.

Boarding ships – There will now always be a container with the loot that would have dropped from the ship if you had destroyed it. This should make boarding a bit more profitable. In addition, larger ships will pay out more than smaller ships. Overall, I’ll be adjusting the amount you get from ships marginally. Of course, repairing ships completely before selling them always pays the most.

Happy Holidays to all of you! Stay safe and thank you for supporting Stellar Tactics.

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